What happened
IGN reports that the Extended Look's distributed footage ran at 30 frames per second. Its article relays Digital Foundry's assessment that Rockstar has prioritized world density, simulation and visual detail, leaving little apparent headroom for 60fps on current consoles. The analysis discusses character rendering, hair movement and possible internal rendering resolution, while treating PS5 Pro improvements as speculative.
What remains unclear
Footage analysis is not the same as a published list of shipping graphics modes or a benchmark of every console. Predictions about CPU demands on a possible PC edition are also not PC system requirements. The report does not announce a PC release date. Buyers should wait for platform-specific confirmation before assuming either a 60fps option or an exact resolution on their own hardware.

