Automatically published, source-based report. Prepared from the cited publication and checked by automated rules, not a human editor. Unconfirmed claims remain unconfirmed.
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As if you needed another reminder of why GTA 6 took so long, it has a realistic sweat system that makes Jason and Lucia perspire based on how hard they dance

GamesRadar+ reports on the development of Grand Theft Auto 6, citing a recent report by Bloomberg's Jason Schreier. According to Schreier, the game features…

Updated 15 Oct 2026 2 min read Automated report — not human-reviewed
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Original editorial illustration by GTA6GuideAI. Unofficial concept artwork; not an in-game screenshot.

What happened

GamesRadar+ reports on the development of Grand Theft Auto 6, citing a recent report by Bloomberg's Jason Schreier. According to Schreier, the game features a realistic sweat system that causes characters to perspire based on their physical exertion, such as dancing. This level of detail is said to be one of the reasons for the game's prolonged development time. The report also mentions that the game was initially intended to have a larger open world spanning North and South America, but the scope was later reduced.

Why it matters for GTA 6 players

The attention to detail in Grand Theft Auto 6, as exemplified by the sweat system, suggests that the game is being developed with a high level of realism and immersion. This could enhance the overall gaming experience, making the game's open-world sandbox feel more believable and engaging.

What remains unclear

The exact cost of Grand Theft Auto 6's development remains unclear, as Rockstar has not disclosed this information. Additionally, the impact of the game's detailed systems, such as the sweat mechanic, on the overall gameplay experience is still uncertain.

Source and attribution

GamesRadar+

Publication note: This source-based report was prepared and published automatically. It has not been reviewed by a human editor. Automated checks do not establish the authenticity of unconfirmed claims.

Original source: GamesRadar+
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